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References
[1] M. Baïou and F. Barahona: An Algorithm to Compute the Nucleolus of Shortest Path Games. Algorithmica 81(8) 3099-3113 (2019).
[2] J. Konemann, K. Pashkovich and J. toth: Computing the Nucleolus of weighted cooperative matching games in polynomial time. IPCO 2019, LNCS 11480, pp. 413-426, 2019.
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[6] Faigle, U., Kern, W., Paulusma, D.: Note on the computational complexity of least core concepts for min-cost spanning tree games. Mathematical methods of operations research 52(1), 23-38 (2000).
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